Module sui::linked_table
Similar to
sui::table- Struct LinkedTable
- Struct Node
- Constants
- Function new
- Function front
- Function back
- Function push_front
- Function push_back
- Function borrow
- Function borrow_mut
- Function prev
- Function next
- Function remove
- Function pop_front
- Function pop_back
- Function contains
- Function length
- Function is_empty
- Function destroy_empty
- Function drop
use std::ascii;
use std::bcs;
use std::option;
use std::string;
use std::vector;
use sui::address;
use sui::dynamic_field;
use sui::hex;
use sui::object;
use sui::tx_context;
Struct LinkedTable
public struct LinkedTable<K: copy, drop, store, phantom V: store> has key, store
Fields
- 
id: sui::object::UID
- the ID of this table
- 
size: u64
- the number of key-value pairs in the table
- 
head: std::option::Option<K>
- the front of the table, i.e. the key of the first entry
- 
tail: std::option::Option<K>
- the back of the table, i.e. the key of the last entry
Struct Node
public struct Node<K: copy, drop, store, V: store> has store
Fields
- 
prev: std::option::Option<K>
- the previous key
- 
next: std::option::Option<K>
- the next key
- 
value: V
- the value being stored
Constants
const ETableNotEmpty: u64 = 0;
const ETableIsEmpty: u64 = 1;
Function new
Creates a new, empty table
public fun new<K: copy, drop, store, V: store>(ctx: &mut sui::tx_context::TxContext): sui::linked_table::LinkedTable<K, V>
Implementation
public fun new<K: copy + drop + store, V: store>(ctx: &mut TxContext): LinkedTable<K, V> {
    LinkedTable {
        id: object::new(ctx),
        size: 0,
        head: option::none(),
        tail: option::none(),
    }
}
Function front
Returns the key for the first element in the table, or None if the table is empty
public fun front<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>): &std::option::Option<K>
Implementation
public fun front<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): &Option<K> {
    &table.head
}
Function back
Returns the key for the last element in the table, or None if the table is empty
public fun back<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>): &std::option::Option<K>
Implementation
public fun back<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): &Option<K> {
    &table.tail
}
Function push_front
Inserts a key-value pair at the front of the table, i.e. the newly inserted pair will be the first element in the table Aborts with
sui::dynamic_field::EFieldAlreadyExistsk: K.
public fun push_front<K: copy, drop, store, V: store>(table: &mut sui::linked_table::LinkedTable<K, V>, k: K, value: V)
Implementation
public fun push_front<K: copy + drop + store, V: store>(
    table: &mut LinkedTable<K, V>,
    k: K,
    value: V,
) {
    let old_head = table.head.swap_or_fill(k);
    if (table.tail.is_none()) table.tail.fill(k);
    let prev = option::none();
    let next = if (old_head.is_some()) {
        let old_head_k = old_head.destroy_some();
        field::borrow_mut<K, Node<K, V>>(&mut table.id, old_head_k).prev = option::some(k);
        option::some(old_head_k)
    } else {
        option::none()
    };
    field::add(&mut table.id, k, Node { prev, next, value });
    table.size = table.size + 1;
}
Function push_back
Inserts a key-value pair at the back of the table, i.e. the newly inserted pair will be the last element in the table Aborts with
sui::dynamic_field::EFieldAlreadyExistsk: K.
public fun push_back<K: copy, drop, store, V: store>(table: &mut sui::linked_table::LinkedTable<K, V>, k: K, value: V)
Implementation
public fun push_back<K: copy + drop + store, V: store>(
    table: &mut LinkedTable<K, V>,
    k: K,
    value: V,
) {
    if (table.head.is_none()) table.head.fill(k);
    let old_tail = table.tail.swap_or_fill(k);
    let prev = if (old_tail.is_some()) {
        let old_tail_k = old_tail.destroy_some();
        field::borrow_mut<K, Node<K, V>>(&mut table.id, old_tail_k).next = option::some(k);
        option::some(old_tail_k)
    } else {
        option::none()
    };
    let next = option::none();
    field::add(&mut table.id, k, Node { prev, next, value });
    table.size = table.size + 1;
}
Function borrow
Immutable borrows the value associated with the key in the table
table: &LinkedTable<K, V>sui::dynamic_field::EFieldDoesNotExistk: K.
public fun borrow<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>, k: K): &V
Function borrow_mut
Mutably borrows the value associated with the key in the table
table: &mut LinkedTable<K, V>sui::dynamic_field::EFieldDoesNotExistk: K.
public fun borrow_mut<K: copy, drop, store, V: store>(table: &mut sui::linked_table::LinkedTable<K, V>, k: K): &mut V
Implementation
public fun borrow_mut<K: copy + drop + store, V: store>(
    table: &mut LinkedTable<K, V>,
    k: K,
): &mut V {
    &mut field::borrow_mut<K, Node<K, V>>(&mut table.id, k).value
}
Function prev
Borrows the key for the previous entry of the specified key k: K in the table
table: &LinkedTable<K, V>sui::dynamic_field::EFieldDoesNotExistk: K
public fun prev<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>, k: K): &std::option::Option<K>
Function next
Borrows the key for the next entry of the specified key k: K in the table
table: &LinkedTable<K, V>sui::dynamic_field::EFieldDoesNotExistk: K
public fun next<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>, k: K): &std::option::Option<K>
Function remove
Removes the key-value pair in the table
table: &mut LinkedTable<K, V>sui::dynamic_field::EFieldDoesNotExistk: K. Note: this is also what happens when the table is empty.
public fun remove<K: copy, drop, store, V: store>(table: &mut sui::linked_table::LinkedTable<K, V>, k: K): V
Implementation
public fun remove<K: copy + drop + store, V: store>(table: &mut LinkedTable<K, V>, k: K): V {
    let Node<K, V> { prev, next, value } = field::remove(&mut table.id, k);
    table.size = table.size - 1;
    if (prev.is_some()) {
        field::borrow_mut<K, Node<K, V>>(&mut table.id, *prev.borrow()).next = next
    };
    if (next.is_some()) {
        field::borrow_mut<K, Node<K, V>>(&mut table.id, *next.borrow()).prev = prev
    };
    if (table.head.borrow() == &k) table.head = next;
    if (table.tail.borrow() == &k) table.tail = prev;
    value
}
Function pop_front
Removes the front of the table
table: &mut LinkedTable<K, V>ETableIsEmptypublic fun pop_front<K: copy, drop, store, V: store>(table: &mut sui::linked_table::LinkedTable<K, V>): (K, V)
Implementation
public fun pop_front<K: copy + drop + store, V: store>(table: &mut LinkedTable<K, V>): (K, V) {
    assert!(table.head.is_some(), ETableIsEmpty);
    let head = *table.head.borrow();
    (head, table.remove(head))
}
Function pop_back
Removes the back of the table
table: &mut LinkedTable<K, V>ETableIsEmptypublic fun pop_back<K: copy, drop, store, V: store>(table: &mut sui::linked_table::LinkedTable<K, V>): (K, V)
Implementation
public fun pop_back<K: copy + drop + store, V: store>(table: &mut LinkedTable<K, V>): (K, V) {
    assert!(table.tail.is_some(), ETableIsEmpty);
    let tail = *table.tail.borrow();
    (tail, table.remove(tail))
}
Function contains
Returns true iff there is a value associated with the key k: K in table
table: &LinkedTable<K, V>public fun contains<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>, k: K): bool
Function length
Returns the size of the table, the number of key-value pairs
public fun length<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>): u64
Implementation
public fun length<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): u64 {
    table.size
}
Function is_empty
Returns true iff the table is empty (if
length0)
public fun is_empty<K: copy, drop, store, V: store>(table: &sui::linked_table::LinkedTable<K, V>): bool
Implementation
public fun is_empty<K: copy + drop + store, V: store>(table: &LinkedTable<K, V>): bool {
    table.size == 0
}
Function destroy_empty
Destroys an empty table Aborts with
ETableNotEmptypublic fun destroy_empty<K: copy, drop, store, V: store>(table: sui::linked_table::LinkedTable<K, V>)
Implementation
public fun destroy_empty<K: copy + drop + store, V: store>(table: LinkedTable<K, V>) {
    let LinkedTable { id, size, head: _, tail: _ } = table;
    assert!(size == 0, ETableNotEmpty);
    id.delete()
}
Function drop
Drop a possibly non-empty table.
Usable only if the value type V has the 
droppublic fun drop<K: copy, drop, store, V: drop, store>(table: sui::linked_table::LinkedTable<K, V>)
Implementation
public fun drop<K: copy + drop + store, V: drop + store>(table: LinkedTable<K, V>) {
    let LinkedTable { id, size: _, head: _, tail: _ } = table;
    id.delete()
}