Module 0x1::string
The string module defines the String type which represents UTF8 encoded strings.
- Struct
String
- Constants
- Function
utf8
- Function
from_ascii
- Function
to_ascii
- Function
try_utf8
- Function
as_bytes
- Function
into_bytes
- Function
is_empty
- Function
length
- Function
append
- Function
append_utf8
- Function
insert
- Function
substring
- Function
index_of
- Function
internal_check_utf8
- Function
internal_is_char_boundary
- Function
internal_sub_string
- Function
internal_index_of
- Function
bytes
- Function
sub_string
use 0x1::ascii;
use 0x1::option;
Struct String
A String holds a sequence of bytes which is guaranteed to be in utf8 format.
struct String has copy, drop, store
Fields
- bytes: vector<u8>
Constants
Index out of range.
const EInvalidIndex: u64 = 2;
An invalid UTF8 encoding.
const EInvalidUTF8: u64 = 1;
Function utf8
Creates a new string from a sequence of bytes. Aborts if the bytes do not represent valid utf8.
public fun utf8(bytes: vector<u8>): string::String
Implementation
public fun utf8(bytes: vector<u8>): String {
assert!(internal_check_utf8(&bytes), EInvalidUTF8);
String { bytes }
}
Function from_ascii
Convert an ASCII string to a UTF8 string
public fun from_ascii(s: ascii::String): string::String
Implementation
public fun from_ascii(s: ascii::String): String {
String { bytes: s.into_bytes() }
}
Function to_ascii
Convert an UTF8 string to an ASCII string. Aborts if s is not valid ASCII
public fun to_ascii(s: string::String): ascii::String
Implementation
public fun to_ascii(s: String): ascii::String {
let String { bytes } = s;
bytes.to_ascii_string()
}
Function try_utf8
Tries to create a new string from a sequence of bytes.
public fun try_utf8(bytes: vector<u8>): option::Option<string::String>
Implementation
public fun try_utf8(bytes: vector<u8>): Option<String> {
if (internal_check_utf8(&bytes)) option::some(String { bytes })
else option::none()
}
Function as_bytes
Returns a reference to the underlying byte vector.
public fun as_bytes(s: &string::String): &vector<u8>
Function into_bytes
Unpack the string to get its underlying bytes.
public fun into_bytes(s: string::String): vector<u8>
Implementation
public fun into_bytes(s: String): vector<u8> {
let String { bytes } = s;
bytes
}
Function is_empty
Checks whether this string is empty.
public fun is_empty(s: &string::String): bool
Function length
Returns the length of this string, in bytes.
public fun length(s: &string::String): u64
Function append
Appends a string.
public fun append(s: &mut string::String, r: string::String)
Function append_utf8
Appends bytes which must be in valid utf8 format.
public fun append_utf8(s: &mut string::String, bytes: vector<u8>)
Implementation
public fun append_utf8(s: &mut String, bytes: vector<u8>) {
s.append(utf8(bytes))
}
Function insert
Insert the other string at the byte index in given string. The index must be at a valid utf8 char boundary.
public fun insert(s: &mut string::String, at: u64, o: string::String)
Implementation
Function substring
Returns a sub-string using the given byte indices, where i is the first byte position and j is the start of the first byte not included (or the length of the string). The indices must be at valid utf8 char boundaries, guaranteeing that the result is valid utf8.
public fun substring(s: &string::String, i: u64, j: u64): string::String
Implementation
public fun substring(s: &String, i: u64, j: u64): String {
let bytes = &s.bytes;
let l = bytes.length();
assert!(
j <= l &&
i <= j &&
internal_is_char_boundary(bytes, i) &&
internal_is_char_boundary(bytes, j),
EInvalidIndex,
);
String { bytes: internal_sub_string(bytes, i, j) }
}
Function index_of
Computes the index of the first occurrence of a string. Returns s.length() if no occurrence found.
public fun index_of(s: &string::String, r: &string::String): u64
Implementation
public fun index_of(s: &String, r: &String): u64 {
internal_index_of(&s.bytes, &r.bytes)
}
Function internal_check_utf8
fun internal_check_utf8(v: &vector<u8>): bool
Implementation
native fun internal_check_utf8(v: &vector<u8>): bool;
Function internal_is_char_boundary
fun internal_is_char_boundary(v: &vector<u8>, i: u64): bool
Implementation
native fun internal_is_char_boundary(v: &vector<u8>, i: u64): bool;
Function internal_sub_string
fun internal_sub_string(v: &vector<u8>, i: u64, j: u64): vector<u8>
Implementation
native fun internal_sub_string(v: &vector<u8>, i: u64, j: u64): vector<u8>;
Function internal_index_of
fun internal_index_of(v: &vector<u8>, r: &vector<u8>): u64
Implementation
native fun internal_index_of(v: &vector<u8>, r: &vector<u8>): u64;
Function bytes
public fun bytes(s: &string::String): &vector<u8>
Function sub_string
public fun sub_string(s: &string::String, i: u64, j: u64): string::String
Implementation
public fun sub_string(s: &String, i: u64, j: u64): String {
s.substring(i, j)
}